Update 1.1 + Future Plans?
Hi everyone! I'm glad to see that The Grind is picking up steam after launch! I figured I'd put in a devlog to let you all know how things are going, what bugs have been fixed, and what our current plans are for the future. Without further ado, let's get into things.
Changes
The following known bugs have been fixed:
- The Grinder will now have its own faucets
- Fixed clipboard not updating after day 1
- Lights will change their texture when The Shade appears
- Fixed Shade not spawning in
- Wally will not appear until at least day 4
- Work strikes will show for longer
- You can now change the mouse sensitivity in the settings
The Future
The Grind was really fun to make, but after working on it for a week straight, we're all pretty tired out. However, this doesn't mean that we're abandoning the game entirely. There are still more ghosts, events, and mechanics that I'd like to add to the game before calling it finished. Stay tuned for updates in the coming months. Also, please suggest any ideas YOU have for future ghosts or mechanics for the game! We'd love to hear your thoughts. If you notice any bugs, feel free to post them here in the comments or DM me on discord (sirstotes#0468) I think that's everything. Love y'all!
-SirStotes
Files
Get The Grind
The Grind
A free horror roguelite
Status | Released |
Publisher | |
Authors | ephun, SirStotes, BoxEnjoyer |
Tags | 3D, Atmospheric, First-Person, Horror, Low-poly, Narrative, Roguelike, Roguelite, satire, Singleplayer |
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